It's June 2nd today, exactly six months - half a year - since Siege of Mirkwood was released on December 1st. That's a long, long time to go without any updates (ignoring the ridiculous Oath of the Rangers which came out on March 1st), and with no word of anything to come other than vague mutterings about some announcement which might or might not be made at E3.
Inevitably, I haven't been spending much time ingame, other than to lead kinship raids into Barad Guldur twice a week (we are just getting to grips with the Lieutenant). Given that the BG raid is really all that's available for end-game players - of whom there's an awful lot by this time, less of course those who've left the game in sheer frustration - I've been wondering just why BG is still on a weekly reset. If it were reset twice weekly, as I seem to remember Nornúan used to be, we old-timers could at least get in a few extra cracks at doing something halfway interesting. It shouldn't take Turbine more than a few minutes worth of programming, is unlikely to cause offense to anybody, and might even reduce the overall volume of grumbling for a short while...
The Challenging DDO/LOTRO Re-Onboarding Process
4 years ago
2 comments:
Your frustrations are correct, but bringing BG to reset twice a week doesn't seem a good antidote: how many kins/alliances out there have the player base that could make itself available to clear the entire raid in the limited time of half a week twice each week?
Hi, we had some very definite opinions about Turbine announcing LOTRO going free to play. In fact we dedicated an entire podcast episode to it. I’d love to hear what you and your readers think about this episode, check it out here:
http://blog.allthingsgeek.info/2010/06/08/episode-52-our-first-rant.aspx
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