Thursday, 26 May 2011


Almost two years ago, I made a post in this blog pointing out that gold trading was far from being a victimless crime, since gold farmers were almost always responsible for hacked accounts: part the virtual gold you buy online has been stolen from your fellow players. Now, according to the Guardian, it turns out that there is something far, far nastier behind the gold farming rackets:

As a prisoner at the Jixi labour camp, Liu Dali would slog through tough days breaking rocks and digging trenches in the open cast coalmines of north-east China. By night, he would slay demons, battle goblins and cast spells. Liu says he was one of scores of prisoners forced to play online games to build up credits that prison guards would then trade for real money. The 54-year-old, a former prison guard who was jailed for three years in 2004 for "illegally petitioning" the central government about corruption in his hometown, reckons the operation was even more lucrative than the physical labour that prisoners were also forced to do. "Prison bosses made more money forcing inmates to play games than they do forcing people to do manual labour," Liu told the Guardian. "There were 300 prisoners forced to play games. We worked 12-hour shifts in the camp. I heard them say they could earn 5,000-6,000rmb [£470-570] a day. We didn't see any of the money. The computers were never turned off."

Memories from his detention at Jixi re-education-through-labour camp in Heilongjiang province from 2004 still haunt Liu. As well as backbreaking mining toil, he carved chopsticks and toothpicks out of planks of wood until his hands were raw and assembled car seat covers that the prison exported to South Korea and Japan. He was also made to memorise communist literature to pay off his debt to society.
But it was the forced online gaming that was the most surreal part of his imprisonment. The hard slog may have been virtual, but the punishment for falling behind was real. "If I couldn't complete my work quota, they would punish me physically. They would make me stand with my hands raised in the air and after I returned to my dormitory they would beat me with plastic pipes. We kept playing until we could barely see things," he said. It is known as "gold farming", the practice of building up credits and online value through the monotonous repetition of basic tasks in online games such as World of Warcraft. The trade in virtual assets is very real, and outside the control of the games' makers. Millions of gamers around the world are prepared to pay real money for such online credits, which they can use to progress in the online games.

Now we know what lies behind them, I should like to think that no LOTRO player will ever again be crass enough to make use of the services of gold farmers.


Catherine Meyers said...

And to add to that, gold farmers have to be the most hated "people" (characters) in any online game community. Sure they don't understand the insults most of the time but I think some do, and it's probably not funny being insulted for soemthing you are forced to do.

Btw you have a great blog with nice articles, would you be interested in a link exchange?

Let me know to the email if you do ^^


Kairos said...

Catherine: Glad you liked the blog, though it's gone through a very fallow few months... should be kick-starting it soon, as I'm winding down a long RL project.

In principle I'm happy to exchange links but - what with? The only link I see on your comment takes me to your user profile, which tells me you've been blogging since March, but not much else...

Randolph Carter said...

None of my business here, but are you still playing LOTRO? And if so, do you think you’ll be posting again once Rise of Isengard launches? I’ve really enjoyed your commentary in the past.


Sieger said...

Great blog, If you're still writing or looking to start up again, I'd be more than happy to feature a short article on my gaming news blog Banter Gaming. I've been working on it for a few months but just starting to really branch out.