Showing posts with label Nazgûl. Show all posts
Showing posts with label Nazgûl. Show all posts

Saturday, 27 February 2010

THE TWO NAZGUL

You have fought you way into the evil Necromancer's castle of Dol Guldur, battled orcs and fouls spirits until you break into the vast hall of Gorothul, chief sorceror of Barad Guldur and sole possessor (when he remembers) of the priceless Symbol of Celebrimbor. Gorothul's voice is softly sinister, and he conjures up legions of spirits and animated corpses to destroy you, though the fact that he looks the spitting image of Ming the Merciless does give you pause for a second.

As you fight for your life (and a slim chance of acquiring the aforementioned Symbol of Celebrimbor, an artifact of immense value), you ears are battered by a steady beating sound. Glancing up for a second you see, through the dim glass of the vast windows rising up either side of the dread altar, two Nazgûl riding the great fell beasts whose flapping wings echo through the hall. When, with luck, Gorothul finally goes down to his just reward and you have discovered that once again the priceless Symbol of Celebrimbor has failed to drop, your attention may be caught by a strange discrepancy: while the fell beast seen through the south window is beating his wings energetically, rising and falling as he does, his fellow to the north is doing - well, nothing very much. He is in fact barely holding position right at the bottom of the window, listlessly twitching his wings now and again.

Is the second fell beast on strike? Tired from a long voyage to the Shire and back? Suffering from mange? The answer may well affect the whole outcome of the War of the Ring, and I for one really think we should be told...

Sunday, 12 April 2009

COMING SOON: THE NECROMANCER'S FORTRESS?

After Lothlórien, what? There has been much conjecture and scratching of heads over this one, and Lotro Follower, for one, has posted a longish entry discussing possible destinations; he finally, if speculatively, comes down in favour of a journey south along the river Anduin, following in the tracks on the Fellowship.

I have to say I disagree, because the conclusion of Book 7 seems to me quite unambiguous: our next mission will be to enter Mirkwood, rescue the captive dwarves from the fortress of Dol Guldur, and destroy that standing threat to the safety of Lothlórien. At the conclusion of Chapter 9, Celeborn himself announces that "... its power is growing. We cannot wait for the force of Dol Guldur to come forth in strength". And Haldir, before he hands over the reward for completing Book 7, warns the player in the starkest possible terms: "The winds of change are blowing, and I fear they carry with them the onset of war. Lothlórien cannot remain isolated and in safety forever. Lord Celeborn's gaze must turn toward Mirkwood and the great shadow that lies over Dol Guldur. When the time comes to cross the river and fight, as it seems we must, I will call for you". Could anything be clearer? I would hazard a guess that Haldir's promise will be fulfilled no later than Book 8, since there is not all that much left to do in Lorien itself.

Dol Guldur ("The Hill of Sorcery" in Sindarin) was Sauron's first stronghold in Middle-earth, and remains a place of great evil. Here it was that King Thráin II, who bore the last of the seven Dwarven rings of power, was captured: "Only long after was it learned that Thráin had been taken alive and brought to the pits of Dol Guldur. There he was tormented and the Ring taken from him, and there at last he died." (The Return of the King, Appendix A).

This all sounds fascinating enough, but study of the lore suggests the exciting possibility that in Dol Guldur, players will find themselves coming up against one or more Nazgûl, presumably by now at the height of their power. According to Appendix B of The Return of the King, amongst other ominous events which took place in the year 2951, "Sauron [sent] three of the Nazgûl to reoccupy Dol Guldur". Now, I have felt all along that the Nazgûl defeated in the treasury of Helegrod (SoA/B5/C8, "Fire and Ice") was a bit of a pussycat, and that the developers had missed an opportunity, throwing away one of the most powerful enemies of the Free Peoples on a mere fellowship quest - whereas a Ringwraith is obviously destined to be the end boss of a major raid. It may be that that oversight is soon to be rectified...

For those who wish to learn more about its history and lore, an excellent article on Dol Guldur can be found in Wikipedia.